You give 2 coins to the resource owner to purchase their resource. You cannot buy resources produced by some commercial structures (yellow cards) or by some Wonders : these resources are reserved to their owner. from its gray cards (manufactured goods).initially produced by the city (as indicated on the board).The resources a player can buy from their neighboring cities are those: When wanting to build a structure requiring resources you don’t have, you can purchase the resources from your neighboring city (your left or right player) if they produce it. Purchasing required resources through commerce To build a structure, a player’s city must produce the resources indicated Wonder board and its brown cards, its gray cards, and some yellow cards produces city resources. Some cards have a resource cost and require player to produce the corresponding resources AND/OR buy them from one of his or her two neighboring cities. Some cards have no cost and can be put into play for free. Some brown cards cost a coin, which is paid on the turn of construction. Structures may come free (some with conditions) or have a resource or coin cost. Players build structures (cards) and Wonders (board) in all 3 Ages of the game. At the end of each Age, players compare their military strength with their two neighboring cities (players to their right and left).Īt the end of the third Age, player with the most victory points wins the game. While it is easy, the game offers very deep strategic play.Īges are played similarly, with each player playing cards to develop their city and build their Wonder. It has a straight forward gameplay where each turn involves choosing a card, taking an action and moving on to next hand.
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